Animations for the New Battle System
2 posters
Page 1 of 1
Animations for the New Battle System
OK, here are the animations I suggest we use for the new battle system. They are from either EB or NUSTW.
fs_gladius (EB) - Should be used for swordsmen that are trained to fight in the roman style with shortswords similar to the Gladius. This means all legionaries, as well as Pontikoi Thorakitai, Colchis Swordsmen, and many others.
Fs_dual (NUS) - All two-hander units.
fs_swordsman_barb_slash (EB) - All infantry units with falcatas, machairas, kopides, or longswords and no significant arm armour.
fs_s1_slow_barbswordsman (NUS) - For infantry units with falcatas, machairas, kopides, or longswords and heavy arm armour, or something like that. I don't know if there will be any of these.
fs_o_m_spearman (NUS) - Overhand spear cav. The Nusantara one was modified, I think, to be less buggy.
fs_thp_f_spearman (EB/NUS) - Pikemen and two-handed spear units.
fs_s1_hoplite (NUS) - For overhand spear infantry with round shields (does it work with long shields as well?)
fs_o_f_spearman (EB) - For overhand spear inf with long shields, if the NUS one doesn't work for them. Remember they need to use the single, center grip.
fs_thp_m_spearman (EB/NUS) - Two-handed lancers
fs_hc_swordsman (EB/NUS) - Cav Swords/axes/maces
fs_gladius (EB) - Should be used for swordsmen that are trained to fight in the roman style with shortswords similar to the Gladius. This means all legionaries, as well as Pontikoi Thorakitai, Colchis Swordsmen, and many others.
Fs_dual (NUS) - All two-hander units.
fs_swordsman_barb_slash (EB) - All infantry units with falcatas, machairas, kopides, or longswords and no significant arm armour.
fs_s1_slow_barbswordsman (NUS) - For infantry units with falcatas, machairas, kopides, or longswords and heavy arm armour, or something like that. I don't know if there will be any of these.
fs_o_m_spearman (NUS) - Overhand spear cav. The Nusantara one was modified, I think, to be less buggy.
fs_thp_f_spearman (EB/NUS) - Pikemen and two-handed spear units.
fs_s1_hoplite (NUS) - For overhand spear infantry with round shields (does it work with long shields as well?)
fs_o_f_spearman (EB) - For overhand spear inf with long shields, if the NUS one doesn't work for them. Remember they need to use the single, center grip.
fs_thp_m_spearman (EB/NUS) - Two-handed lancers
fs_hc_swordsman (EB/NUS) - Cav Swords/axes/maces
Re: Animations for the New Battle System
Offsets in statting may be needed. For example, the gladius will have a faster attack than most other anims I think, but shortswords will have worse stats than longswords. The shortsword should be almost as effective as a big longswords only when combined with the fs_gladius anim, otherwise it should be worse.
Also we need a slower underhand spear anim, but I don't know if there is one. Take the slowest one there is, then.
Also we need a slower underhand spear anim, but I don't know if there is one. Take the slowest one there is, then.
Re: Animations for the New Battle System
actually, the new animation for overhead spear is some kind of fs_new_mounted_spearman ; the same that used in the LOTR-TW, and uh... every NUS animations is indeed made by mr Wlesmana, that also means it will be used on LOTR-TW. And please put LOTR-TW animations in credit instead of NUS animations
Cute Wolf- Posts : 690
Join date : 2010-06-20
Age : 35
Location : Bandung - Indonesia
Similar topics
» Notes for Battle System - GERMANIC/BALTIC UNITS
» Reconstructing My EDU System
» New Recruitment System
» New Temple System
» New Stat System Post #1
» Reconstructing My EDU System
» New Recruitment System
» New Temple System
» New Stat System Post #1
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum